0.2 – AI and Framework Literature Review

  • C++ for game programmers (book)
  • Introduction to game AI (book)
  • Artificial Intelligence for games (book)
  • Game Engine Architecture – 4 on Math
  • Game AI Pro 3 – 4 on player perception, 7 on FSM debug, 8 on modular, 12 on FSM
  • Wisdom 2 – 5.1 on FSM
  • Game AI Pro – 4 on FSM, BT

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The AI Project