0.3 – Math and HFSM C++ Libraries

  • 3D Math for easy manipulation
    • iteration 0 – raw C++ headers
    • iteration 1 – build as an UE4 static library
  • Hierarchy FSM
    • iteration 0 – raw C++ headers for simple FSM with data loaded from XML in runtime, integrated with blackboard
    • iteration 1 – re-usable nodes and memory management
    • iteration 2 – hierarchy, downwards and upwards transition
    • iteration 3 – build as an UE4 static library

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