Tag: FSM

0.3 – Math and HFSM C++ Libraries

3D Math for easy manipulation iteration 0 – raw C++ headers iteration 1 – build as an UE4 static library Hierarchy FSM iteration 0 – raw C++ headers for simple FSM with data loaded from XML in runtime, integrated…

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0.2 – AI and Framework Literature Review

C++ for game programmers (book) Introduction to game AI (book) Artificial Intelligence for games (book) Game Engine Architecture – 4 on Math Game AI Pro 3 – 4 on player perception, 7 on FSM debug, 8 on modular,…

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