Platform: Web browsers
Development Tool: Unity/C#
Development Period: 30 hours
Team Size: 1
Roles: Designer – Programmer – Artist – Musician


Fluffy Combat is a personal project for Tuesday Night Games. It is a platform game created over a weekend with a given theme “combat”. Guest helps Fluffy to defeat evil ghosts and escape the forest fire. It is capable of supporting either single player or multiple players, one using WASD, while another one using Arrows to control the movement and attack. It was a solo project I created from scratch. One of my inspiration was an article titled How to Prototype a Game in Under 7 Days written by ETC alumni Kyle Gray, Kyle Gabler, Shalin Shodhan, Matt Kucic, from the year of 2005.

This game was demoed at WINTER PLAY: San Francisco Game Expo at Microsoft Reactor, on February 2017.

My Contributions

As the solo developer, I designed and implemented:

  • Gameplay system and game flow
  • Procedurally generated platform
  • control system
  • Sound management
  • All the art assets
  • All the sound and music assets

I also did:

  • A lot of playtests
  • At least 3 iterations. All documented on GitHub Play on

GameJolt: Play on GameJolt

Tuesday Night Games: WebGL

Github: Project description and source code