Platform: Oculus VR + Leap Motion
Development Tools: Unity/C#
Development Period: 2 weeks
Team Size: 5
Role: Programmer


Designed and developed an interactive experience using Leap Motion with Oculus VR.
The guests use hand gestures to create shapes that are used to defend against invading witches.

My Contributions

As a programmer, I:

  • Researched Oculus VR and Leap Motion. Explored the possibilities and report to the team
  • Helped the team to develop the story
  • Designed and implement the hand gesture recognition mechanism
  • Implemented the enemy management system
  • Implemented the game flow and gameplay