River Liu

Tuesday Night Games 2017

Light Stealer (2017.03)

Created in 30 hours during the GDC week, with a suggested theme “Stealth”, Light Stealer is a platform game, where guest steals light from the palace of darkness, while avoids being seen by the guards. Inspired by Journey (2012), Mark of the Ninja (2012), and Prince of Persia (1989).

Instruction: Use WASD or Arrows to move. Use mouse or touch pad to look around.

Available on Game Jolt and itch.io.

Next Post

Previous Post

3 Notes

  1. Colin Andrew Grant March 4, 2017

    This is great River! My one note is that in the beginning it’s possible for a user to shine their light down and not seeing the opening, so it’s possible they may not get that part of the game. If you ever want to implement music os sound design into this, let me know!

  2. Colin Andrew Grant March 4, 2017

    This is great River! My one note is that in the beginning it’s possible for a user to shine their light down and not seeing the opening, so it’s possible they may not get that part of the game. If you can disable WASD in the beginning, you can make sure that they get the instructions. If you ever want to implement music os sound design into this, let me know!

    • River Liu March 5, 2017 — Post Author

      Thank you so much Colin. I will make some adjustments accordingly for the second iteration. And thank you for offering! I really like the background music you made for our surfing game at GGJ, and I would love to work with you again! I already asked a friend to do the sound for this game. But I probably need your help for the next one. Could you help me with that?

Leave a Playtest Note

© 2019 River Liu

Experimental Gameplay 2017 is a game development project to explore different game genres based on a prompt based approach. Each game is created in under 7 days. It is inspired by the original experimental gameplay project from 2005, initiated by ETC alumni Kyle Gray, Kyle Gabler, Shalin Shodhan, and Matt Kucic.