River Liu

Tuesday Night Games 2017

Spring Watch

It is almost springtime. But winter doesn’t want to let go. Protect the precious Sakura tree from the winter spirits, and wait for spring to come.

It is a tower defence game created in 30 hours, with a given theme “Strategy”. It was inspired by The Battle Cats (2016), Okapi (2006), Tengami (2014) and the Japanese Cherry Blossom Festival in San Francisco.

Instruction: Left Click to select.

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2 Notes

  1. Colin Andrew Grant April 5, 2017

    Hey River!

    here are a few notes.

    1. I’m a little confused by the system. Are certain enemies harder to defeat than others?

    2. How do you get past the upgrade selection? It seems to be stuck there so I can’t get to day 2.

    3. Is there a penalty system for using too many of your characters?

    3. I think it would be nice to have an intro screen that explains the game more, like with some of your previous games.

  2. Laxmikant Thipse August 28, 2017

    Hello,

    Hope you are doing good.

    My name is Laxmikant and I represent a group of professional QA testers, having experience of over 1000 Games and Apps on all major platforms. With your permission, I would like to share our portfolio with your organization’s team.

    We are happy to provide you bug reports based on a quick quality audit for your Game/App at no cost. If you find value in our submission, you can try our most competitively priced premium services in the future 🙂

    Feel free to reply if you are interested.

    Best Wishes,

    Laxmikant Thipse

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© 2019 River Liu

Experimental Gameplay 2017 is a game development project to explore different game genres based on a prompt based approach. Each game is created in under 7 days. It is inspired by the original experimental gameplay project from 2005, initiated by ETC alumni Kyle Gray, Kyle Gabler, Shalin Shodhan, and Matt Kucic.